Prepare to get your hands dirty Wardens!

Prison Architect: Going Green brings agriculture to your compound, introducing farming, produce exports, and a whole bunch of contraband.

Prison Architect - Going Green DLC PC Review

Key Features

Fruits of Labor:

Farming introduces a new type of Prison Labor, allowing prisons to grow potatoes, wheat, apples, and more. Produce can be exported or used as ingredients for inmate meals.

Room to Grow:

Three outdoor rooms facilitate farming: Fruit Orchard, Farm Field and Vegetable Allotment. But that’s not all, players can recruit staff Farm Workers, build a Pantry to store produce, and construct a Shed to house farming-related items.

Prison Architect - Going Green DLC PC Review

Best Buds:

Inmates who enjoy nature’s beauty can grow flowers and other plants recreationally. Gardening affects inmates and gives them a positive recreation activity.

Trouble is Brewing:

With new crops comes new contraband. Prisoners can now secretly grow herbs in the fields and swipe kitchen ingredients to brew Booze. Fields can also become Gang Turf, so keep your guards on alert!

Prison Architect - Going Green DLC PC Review

A Greener New Deal:

Prisons get an eco-friendly makeover with Solar, Wind, and Solar/Wind Hybrid power sources. Excess power created by these sustainable methods can be sold back to the grid using the Power Export Meter.

Check out Prison Architect: Going Green on Steam. Finally, check out our site for other reviews. Also, don’t forget to connect with the Jabba Reviews team on Facebook or Twitter.

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This article was originally published on 15 Feb 2021. Product specifications, prices and availability may have changed. We sometimes receive review products and may earn commission through affiliate links. We are not obliged to publish a positive review. About our reviews and disclosures.