Trine 3: The Artifacts of Power on Nintendo Switch is a 3D platforming game of action, puzzles, and adventure. The heroes try to return their extraordinary gifts to the Artifact called Trine, and so they meddle with powers beyond their understanding: Trine shatters, and a heartless ancient sorcerer escapes. With only a broken artifact to guide them, the heroes must try and repair the damage they’ve caused… or the damage that might yet be done.

This is the first game in the franchise to transition from 2.5D to 3D environments. This (on paper) sounded like a great idea or playing it though it doesn’t work.
Trine 3: The Artifacts of Power Nintendo Switch Gameplay
You play as the same three heroes from the previous two games. The wizard Amadeus, a thief called Zoya and Ser Pontius. As with the previous games, they each bring a special skill to the party. Starting the game there are the obligatory tutorial levels to learn the skills and powers of each character. Each level contains “Trineangles”, which need to be collected to progress through the game.

This collection of “Trineangles” is a way to keep the game going on for longer. Instead of bashing your way through and solving puzzles, you now also have to keep an eye out for collectibles. This on top of a poorly 3D made enviroment makes for a boring game. You will find that levels feel restricted and samey.

The game reminds me a lot of Bubsy 3D. There were a lot of times when I would try to jump for something and my depth perception was off. This was not for lack of practice.
Frozenbyte has created a visually great looking game. Within the limitation of the Switch, they have bright colours and smooth animations.

Trine 3: Artifacts of Power isn’t a bad game. They took a risk and it didn’t pay off. Visually the game is good, characters are fun and memorable. Finally, check out our other game reviews.
Be the first to comment